


Cities: VR is aiming to release next year. Throwing up some buildings in Cities: Skylines and then using mods to view it in different ways - in first-person, or from a train, say - is great fun, so I assume stomping around like a VR Godzilla would be, too.
/vr-city-5a1c832122fa3a00374850e6.jpg)
That's a lot of caveats, but I do like the trailer anyway, and I am interested in playing a citybuilder in VR. Lastly, it's being developed for Meta Quest 2, née Oculus Quest 2, and thus far not confirmed for any other headset. Wraith is part of the World Of Darkness universe, which is owned by Paradox - the publisher behind Cities: Skylines.Ĭities: VR also aims to bring over the "core gameplay elements", while "offering a unique approach to the simulation through VR." Does that mean it's Skylines but in VR, or does that mean it's a substantially different game but with the core of building cities? I've no idea, and there's only little real game footage in the trailer. We think this is a great opportunity to help support the. Starting now with The Elder Scrolls V: Skyrim, the Workshop is also a great place for community content creators to earn money by selling their greatest works. Fast Travel are the developers behind other VR games, like Wraith: The Oblivion - Afterlife, and they co-developed Budget Cuts 2. The Steam Workshop has always been a great place for discovering community-made mods, maps, and items for a variety of games. The first is that it's not being made by Skylines developers Colossal Order, but by Fast Travel Games.
